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Safello’s Frank Schuill wants to build a more compliant bitcoin exchange

Safello's Frank Schuill wants to build a more compliant bitcoin exchange

Frank Schuil, founder and CEO of Safello is intent on developing a more secure, more compliant bitcoin exchange for European crypto investors. Interview from Blockchain Week London on 23 January 2018. See more from Blockchain Week 2018 Read the transcript: My title is Frank Schuil. I am the co-founder and …

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God Of War nearly used Egyptian and Mayan mythologies

God Of War nearly used Egyptian and Mayan mythologies

Santa Monica Studios’ Cory Barlog and Rob Davies talk about sending the indignant Spartan to Scandinavia. After single-handedly tearing down the Greek pantheon in God Of War III, it used to be time for Kratos to get out of dodge. While we had been by no means certain we might …

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Cory Barlog on the sadistic Give Me God of War difficulty (and tips to survive it)

Cory Barlog on the sadistic Give Me God of War difficulty (and tips to survive it)

Cory, I am no stranger to the God of War franchise and I have completed each access on the toughest difficulty to be had. That stated, I had to do two issues just lately: move a kidney stone and take a look at to end your newest on Give Me …

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The future of Virt-U and virtual reality gaming

The future of Virt-U and virtual reality gaming

Daniel Doll-Steinberg from Virt-U stocks what he sees because the future for virtual reality gaming and blockchain era at Blockchain Week in London Interview from Blockchain Week London. 23rd January 2018. Check out the initial Virt-U interview Read the transcript of every other phase of the dialog with Daniel Doll-Steinberg: …

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Phil Fournier on co-op in Far Cry five, customisation and lessons learned from Primal

Phil Fournier on co-op in Far Cry five, customisation and lessons learned from Primal

It’s now not lengthy now till Far Cry five’s 27 March liberate date is upon us. I’ve been fortunate sufficient to preview the video games on 3 separate events, and each and every time I’ve walked away short of to play extra. In what quantities to round 10 hours of …

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PlayerUnknown’s Battlegrounds will never have pay-to-win items

PlayerUnknown’s Battlegrounds will never have pay-to-win items

The author of PlayerUnknown’s Battlegrounds has pledged that the PUBG loot crates will never have pay-to-win items. Pay-to-win is a large speaking level these days as a result of some questionable monetisation choices through EA in Star Wars Battlefront II. Similarly, previous to the divisive release of Battlefront II, Warner …

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Brendan “PlayerUnknown” Greene wants Battlegrounds to last 20 years

Brendan “PlayerUnknown” Greene wants Battlegrounds to last 20 years

PlayerUnknown’s Battlegrounds hasn’t even formally launched, however the author wants it to last for any other 20 years. The rather awkwardly titled PlayerUnknown’s Battlegrounds (or PUBG for shortsies) isn’t any stranger to large numbers. If it’s now not smashing sales expectations – 20 million and rising, on the time of …

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Insomniac explains Mary Jane’s role as a playable character in Spider-Man

Insomniac explains Mary Jane's role as a playable character in Spider-Man

At Paris Games Week, we quizzed Insomniac’s group supervisor James Stevenson on MJ’s involvement in the approaching sport. Ever since Spider-Man for PlayStation 4 was once first introduced ultimately 12 months’s E3, we have now been completely wrapped by way of the theory of an open international web-slinging journey by …

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Knuckle Sandwich is a Down Undertale about finding your passion

Knuckle Sandwich is a Down Undertale about finding your passion

Melbourne’s Andrew Brophy talks about his adventure from drifting between jobs to recreation developer. Through the various conversations we had at this yr’s PAX Australia, one constant theme that stored stoning up was once non-public enlargement. Last yr was all about adrenaline-pumping local multiplayer, whilst this yr looked as if …

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How The Voxel Agents harvests nostalgia in The Gardens Between

How The Voxel Agents harvests nostalgia in The Gardens Between

We chat with inventive director Henrik Patterson about how early life recollections encourage the sport’s global and sound design. With their newest recreation The Gardens Between, Melbourne’s The Voxel Agents is leaning on early life recollections and nostalgia to sculpt its amalgamated lawn worlds. The serene puzzler sends two early …

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